This tutorial shows you how you can give Ahri a new 3D orb which functions properly.

How to use transparent parts in your model
This post shows you how you can use huge transparent textures on your model without it being buggy.

Mesh separated by materials
If you use lol maya version 2.3+, you can load skn/skl as a group of meshes, separated by materials (1 mesh = 1 mat)

How to T/A-pose older champs.
How to T/A-Pose a champion that comes only with a posed .skn

How hard is it to create a remodel for this champion
This tierlist shows you an estimate on how hard it is to create a remodel for the base skin of a champion.

How to paint weights on overlapping models – Maya
I can’t see where i have to paint my weigths because the model is overlapping

How to “delete”/hide unwanted parts of a mesh without rebinding and reweighting
If there is any part of a model you decide to get rid off at a later point or smth the easiest way to get rid off it without having to rebind and reweight the skin is the following:

Copying weights to a selected area in Maya
How to copy weights only to a selected area

How to view your model from different sides in Maya
How to view your model from different sides in Maya.

Hand painting / Texturing guide by Yekaterina Bourykina
For any hand painters or those interested in creating texturing for your models, please watch these videos. They are relatively short and made from Lead Character Artist at Riot Games, Yekaterina Bourykina.