This tutorial shows you have to properly save .dds & .tex files to work in League of Legends and what you might need for programs to be able to work with the filetype.

Making Custom Cursors with paint.net
This tutorial shows you how to create custom cursors with paint.net

How to gather bin effects faster
This tutorial will show you how to extract specific effects that you have no clue where there are or to put every effect in only one bin to make it easier to edit them later.

How to make a Custom Announcer Mod
This tutorial shows you how to create your own custom BGM (background music) mod for League.

MAYA 2023 – Creating 3D custom skins
In this tutorial you will learn how to create your own 3D-modelled custom skin for League of Legends with Maya 2023.

Mapgeo and how to add custom mesh to Summoner’s Rift with Maya
This tutorial will show you what is mapgeo and how to add a custom mesh to map.

How to make a BGM mod
This tutorial shows you how to create your own custom BGM (background music) mod for League.

How to make model parts invisible through texture editing
This tutorial shows you how you can “delete” parts of a model/skin without having to actually 3D-edit it just by editing it in Photoshop or Gimp.

Comment Changer les sons/voix du jeu par vos propre sons
Salut à tous c’est Pico ! Dans ce tutoriel je vais vous montrer comment extraire, modifier, et remplacer les fichiers audio de tous les personnages du jeu, sons et voix inclues :>

Using matrix to edit particles
Tutorial about how to use transformation matrices in particles uwu