This tutorial shows you have to properly save .dds & .tex files to work in League of Legends and what you might need for programs to be able to work with the filetype.

Making Custom Cursors with paint.net
This tutorial shows you how to create custom cursors with paint.net

How to make model parts invisible through texture editing
This tutorial shows you how you can “delete” parts of a model/skin without having to actually 3D-edit it just by editing it in Photoshop or Gimp.

Adding Special materials to your skin
Adding on of the existing specialized materials from other skins onto your skin.

How to Fix broken particles and prevent them from breaking often
This tutorial shows you how your particles should break less often by including every particle texture and model in your mod and rerouting them to your champion’s particle folder. This can also help you find all particles your champion/skin uses.

How to assign multiple custom textures to materials
How to assign materials to custom textures

Recoloring Particles (Textures & Bins)
This tutorial shows you how to fully recolor particles, i.e. textures and color values in .bin files.

How to improve flat Textures
This tutorial shows you how you can improve flat, textures without shadows, specifically Wild Rift textures, by baking an occlusion map in Maya and editing the texture in Photoshop.

How to create chromas
This tutorial shows you how to make custom chromas and how you can preview them without going in-game.

Cómo modificar el “loadingscreen spinner”
En este tutorial vas a aprender a como cambiar el icono de la rueda giratoria en la pantalla de carga de League of Legends.