This tutorial shows you how you can improve Wild Rift textures by baking an occlusion map in Maya and editing the texture in Photoshop.
This tutorial shows you how to make custom chromas and how you can preview them without going in-game.
En este tutorial vas a aprender a como cambiar el icono de la rueda giratoria en la pantalla de carga de League of Legends.
In this tutorial we will go over how to change the loadingscreen wheel on the top left corner of the loadingscreen.
This tutorial will show you how to easily replace a loadingscreen splashart and in-game circle.
This tutorial will tell you how you have to deal with .dds files which look basically empty when you export them and look weird in-game if you make them a solid texture.
This tutorial will teach you how to use my Simple HUD template to create your own image-base HUD.
This is an overall comprehensive guide for beginners on how to use Substance Painter for the sole purpose of painting textures for your creations.
This tutorial will teach you how to color change a lot of particles easily in Photoshop.
This tutorial shows how to make an easy recolored map-skin.