
Here you can find a variety of small tips or tutorials for mod-creation in different categories.
2D-Editing

image-8
How to fix particles not properly showing transparency
Author
By Yoru
Date
November 29, 2022
How to fix particles not showing transaparency properly due to incorrect .bin blendmodes.
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Painting Values and Lighting
Author
By Bearded Shepherd
Date
February 25, 2022
For handpainters, always keep in mind the top-down lighting that League has. You will always have a dark gradient traveling upwards.
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Hand painting / Texturing guide by Yekaterina Bourykina
Author
By Froggles
Date
February 9, 2022
For any hand painters or those interested in creating texturing for your models, please watch these videos. They are relatively short and made from Lead Character Artist at Riot Games, Yekaterina Bourykina.
3D-Editing

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How to use transparent parts in your model
Author
By Yoru
Date
September 20, 2022
This post shows you how you can use huge transparent textures on your model without it being buggy.
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Mesh separated by materials
Author
By tarngaina
Date
August 11, 2022
If you use lol maya version 2.3+, you can load skn/skl as a group of meshes, separated by materials (1 mesh = 1 mat)
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How to T/A-pose older champs.
Author
By tarngaina
Date
July 15, 2022
How to T/A-Pose a champion that comes only with a posed .skn
Coding

image-8
How to fix particles not properly showing transparency
Author
By Yoru
Date
November 29, 2022
How to fix particles not showing transaparency properly due to incorrect .bin blendmodes.
moonwalking-movement-bug
How to fix champions moonwalking
Author
By Yoru
Date
October 8, 2022
Sometimes champions might be turned in the opposite direction of where they go and generally move really weirdly. This can be fixed by a simple .bin edit.
How to make a texture swap for the whole Particle container duration
How to make a texture swap for the whole Particle container duration
Author
By Yoru
Date
February 14, 2022
How to make a a texture swap on any particle container that lasts for the whole container duration (stolen from Karma R)
Sound-Editing
None yet.
Miscellaneous
None yet.