This tutorial shows you how to create custom cursors with paint.net

How to make model parts invisible through texture editing
This tutorial shows you how you can “delete” parts of a model/skin without having to actually 3D-edit it just by editing it in Photoshop or Gimp.

How to create chromas
This tutorial shows you how to make custom chromas and how you can preview them without going in-game.

Bin Basics
In this tutorial, I’ll be covering the basics of working with “.bin” files, including: what bin files are, what’s inside of them, how they look, how to maneuver them, and what you can and can’t do with bins.

Adding Idle Particles
This tutorial will show you how to properly add idle particles from other skins/champions to your skin.

Extracting Config Files
This tutorial will show you how to properly extract League of Legends config (.bin files) that you’ll need for config editing on your custom skins.

Handling weird .dds files
This tutorial will tell you how you have to deal with .dds files which look basically empty when you export them and look weird in-game if you make them a solid texture.