This tutorial will show you what is mapgeo and how to add a custom mesh to map.
How to assign multiple custom textures to materials
How to assign materials to custom textures
How to fix broken animations with Lolmaya
This tutorial shows you how to fix broken animations on your model that happen due to animation layering etc.
How to use transparent parts in your model
This post shows you how you can use huge transparent textures on your model without it being buggy.
How to improve flat Textures
This tutorial shows you how you can improve flat, textures without shadows, specifically Wild Rift textures, by baking an occlusion map in Maya and editing the texture in Photoshop.
Mesh separated by materials
If you use lol maya version 2.3+, you can load skn/skl as a group of meshes, separated by materials (1 mesh = 1 mat)
How to T/A-pose older champs.
How to T/A-Pose a champion that comes only with a posed .skn
How to get a Maya 2018 Student license
This Tutorial shows you how you can get Maya 2018 to work on skins.
How to paint weights on overlapping models – Maya
I can’t see where i have to paint my weigths because the model is overlapping
How to “delete”/hide unwanted parts of a mesh without rebinding and reweighting
If there is any part of a model you decide to get rid off at a later point or smth the easiest way to get rid off it without having to rebind and reweight the skin is the following: