How to improve flat Textures

by Yoru in

This tutorial shows you how you can improve flat, textures without shadows, specifically Wild Rift textures, by baking an occlusion map in Maya and editing the texture in Photoshop.


Handling weird .dds files

by Yoru in

This tutorial will tell you how you have to deal with .dds files which look basically empty when you export them and look weird in-game if you make them a solid texture.