
How to make model parts invisible through texture editing
Author
By Yoru
This tutorial shows you how you can “delete” parts of a model/skin without having to actually 3D-edit it just by editing it in Photoshop or Gimp.
Adding Special materials to your skin
Author
By Bearded Shepherd
Adding on of the existing specialized materials from other skins onto your skin.
How to Fix broken particles and prevent them from breaking often
Author
By Yoru
This tutorial shows you how your particles should break less often by including every particle texture and model in your mod and rerouting them to your champion’s particle folder. This can also help you find all particles your champion/skin uses.
How to assign multiple custom textures to materials
Author
By GuiSai
How to assign materials to custom textures
Recoloring Particles (Textures & Bins)
Author
By Yoru
This tutorial shows you how to fully recolor particles, i.e. textures and color values in .bin files.
How to improve flat Textures
Author
By Yoru
This tutorial shows you how you can improve flat, textures without shadows, specifically Wild Rift textures, by baking an occlusion map in Maya and editing the texture in Photoshop.