
This template let’s you easily recolor the Summoner’s Rift map.
If you encounter any issues with the template, you can ask for help on the Killerskins-Discord server.
IMPORTANT: The template currently is not really up-to-date.
Table of Contents
Required tools
- Photoshop 2021 or any program that can open .dds files
- Intel DDS Plugin for Photoshop or NVIDIA Texture tools for Photoshop
- XnConverter to create lower quality support
- LCS Manager to create a mod
How to update for…
You need to adjust the following things in your custom map folders to match the new template to update your map:
Season 2023 – V 1.13
- Rename files inside according to the template:
- Map11.wad.client\assets\characters\inhibitor\skins\base
- Map11.wad.client\assets\characters\nexus\skins\base
- Map11.wad.client\assets\characters\turret\skins\base
- Map11.wad.client\assets\characters\turretrubble\skins\base
- Map11.wad.client\assets\maps\kitpieces\srx\base\textures
- Map11.wad.client\assets\ux\loadingscreen
- Map11.wad.client\assets\characters\hexgate\skins\base
Preseason 2023 – V 1.12
- Move
- All folders inside DATA2.wad.client\data\characters into Map11.wad.client\assets\characters
- Move everything from Map11LEVELS.wad.client\levels\map11\info into Map11.wad.client\assets\maps\info\map11 except: 2dlevelminimap.dds, grasstint.dds
- sru_plant_vision_tx_cm.dds from Map11.wad.client\assets\characters\sru_plant_vision inside Map11.wad.client\assets\characters\sru_plant_vision\skins\base
- Delete
- Whole DATA2.wad.client folder after moving the folders inside
- Old chemtech files from Map11.wad.client\assets\maps\kitpieces\srx\base\textures
- Edit new textures
- All inside Map11.wad.client\assets\maps\kitpieces\srx\chemtech\textures
- New chemtech textures inside Map11.wad.client\assets\maps\info\map11
- New chemtech textures inside Map11.wad.client\assets\characters\sru_plant_health\skins\skin02
- New chemtech textures inside Map11.wad.client\assets\characters\sru_plant_satchel\skins\skin01
- New chemtech textures inside Map11.wad.client\assets\characters\sru_plant_vision\skins\skin01
Tutorial
You can find the tutorial here:
Changelog
1.13
[19.01.2023] Updated for season 2023
- Fixed Names of Hextech ground, Nexus, Inhibitors, Turrets, Loadingscreen
- Added instructions what needs to be updated
1.12
[16.11.2022] Update for preseason 2023
- Updated files to work with Chemtech dragon and all preseason updates
- Added all grasstint files as .png as they can be buggy to open
1.11
[15.05.2022] Patch 12.9 structures update
- Updated Location, structures & names of Nexus, Inhibitors and turret files
1.10
[04.01.2021] Fixed minimaps
- Fixed location of minimaps for cloud, ocean, infernal and mountain drake maps
1.9
[11.12.2021] Patch 11.24 update
- Fixed names for files inside “Map11.wad.client Folder\assets\maps\kitpieces\srx\worlds\textures” (thanks to Leischii)
1.8
[23.11.2021] Added back missing files
- Added back accidently deleted files
1.7
[17.11.2021] Patch 11.23 Update
- Added Chemtech and Hextech dragon files
1.6
[07.11.2021] Added “Trueshot” files
- Added Add-on for Hextech structures, missing chaos turret shield
1.5
[21.10.2021] Patch 11.21 update
- Fixed Moved all the files for turrets, nexus’ and inhibitors from DATA2.wad.client to Map11.wad.client
- Added DATA.wad.client, which contains textures for destroyed chaos turrets (thanks to Instabuy)
1.4
[23.08.2021] Worlds patch
- Added Worlds ground textures
1.3
15.08.2021]
- FixedWrong top right base file
- RemovedMore unused stuff
1.2
[12.08.2021] Patch 11.16 fix
- Fixed Renamed files inside “Map11.wad.client\assets\maps\kitpieces\srx\textures” to fix missing squares
- Removed Quite a lot of extra seasonal files because they will most likely never be used again
- Added SR base doors
1.1
[18.07.2021] Host change, Spellbook game mode added
- Added Spellbook game mode and a lot more seasonal/thematic files in case they are ever used again
- Changed Now hosted on Google Drive by Yoru
1.0