This tutorial shows you how to fix broken face normals in Maya.
If you encounter any issues with this tutorial or you don’t understand part of it, you can ask for help on the Killerskins-Discord server
or you can contact me directly: Yoru#1006
Wrong face normals in-game are usually noticeable:
You can check face normals in Maya here:
Broken face normals means that there are green lines facing OUTWARDS on your model.
Barely visible green dots (if visible at all)
Small green lines, very visible around “crowded” areas (face)
In order to follow this tutorial you must understand and be able to follow the following tutorial: